Boost calculations/formulas
This page will contain the official formulas used in HORSY V2 to calculate race outcomes based on trainable skills, NFT traits, consumable items, and other in-race variables.
We are currently fine-tuning and testing these mechanics to ensure balance, fairness, and competitive depth across all race types and scenarios.
Once finalized, this section will be fully updated with the complete formula logic, including:
Weighting of each skill
Trait-based passive boost calculations
Item effect multipliers
Randomness and fairness mechanics
Our goal is to maintain full transparency so players can make informed decisions and optimize their strategies. Stay tuned — the formulas will be published ahead of the official V2 launch.
Last updated